Would you be surprised if I told you yet another game has been released with the loot box system that currently plagues the gaming industry? What if I told you it was Forza Motorsport 7? Probably not too surprised, are you?
That’s the problem.
So many games have been coming out built around this whole loot-box system lately that it’s seemingly become the new “norm” in the gaming industry. Basically, we’ve either come to accept that we’ll have to pay to buy the game AND we’ll have to pay to buy things in the game as well, or we’ve just stopped caring – or that’s what the publishers think, at least.
FM7 is the latest release to feature a full-fledged loot box system, so embedded into the core gameplay that to race at night you have to loot a card from a box… Currently, you can only buy these loot boxes with in-game currency you have to earn instead of pay for, but MS has already said they’ll be implementing a virtual currency that players can buy with real money and spend on crates.
Not only that, but the VIP pass was altered shortly before release to omit previous bonuses that would have effectively made the loot boxes worthless. This sparked not only an outrage from fans, but a review bomb on the Windows store as well. Currently, FM7’s VIP pass is sitting at an awesome 1.7/5 rating on the Windows Store. This is one of those rare cases where I completely agree with loot bombing.
FM7 isn’t the only offender either, I’ve recently written about the level of microtransactions in NBA 2k18 as well, and I can’t imagine this will be the last time I whine about microtransactions. I mean, seriously, it makes me a little worried about what we’re going to see in Red Dead 2 and other soon-to-be-released AAA games. Will this pay to progress system continue to flood the gaming industry with microtransactions? I really hope not.
When I think of loot boxes and microtransactions, I think of games being ruined by them. Don’t get me wrong, they work well in some games, like PUBG or BF1, but outside of games like those, they start to fall flat as far as I’m concerned.
Microtransactions in full-price AAA games boil down to 1 thing, greed. That’s without a doubt.
What are your thoughts? Let me know in the comments!