The Metal Gear series is back and more badass than ever. In the latest adaptation of Hideo Kojima’s blockbuster game, you once again take control of Snake, but this time in an ever changing open-world setting where you’re in control of everything. From raiding convoys to just riding your horse around the desert, visiting towns, or even liberating outposts.
The Phantom Pain was announced in early 2014, with a tech demo released shortly after that was more of a full-version game, under the name Metal Gear Solid: Ground Zeroes. There was also quite a bit of gameplay released in 2014, but the official trailer 2015’s E3 conference really throws some questions into the mix.
The world of Phantom Pain is roughly 200x larger than the size of the Ground Zeroes map, so that should give you a bit of perspective into the absolutely massive scale you’re thrown into.
There is also a pretty realistic weather-system which can randomly spur things like sandstorms, rain, severe wind storms and other weather patterns. Each of these different systems effect the gameplay of Phantom Pain in different ways, some of which can help you, some of which can make things more difficult. Along with full-on weather, there is also a complete day-night system that will allow you to use the cover of darkness to stay hidden, or use daylight to easily and openly raid your enemies.
Metal Gear Solid: Phantom Pain released on September 1, 2015 on all major consoles, and hopefully soon after for PC. It is easily one of my most anticipated games of the past 2 years, only being beaten by Fallout 4, but not by much..
With so many absolutely massive titles coming out this fall, I think it’s safe for everyone just to book from September – December off work.