The lawsuit filed by Crytek alleges that the team behind Star Citizen “utterly failed to follow through” on particular stipulations within their Game Licensing Agreement (GLA) which have caused “substantial harm to Crytek.”
“(i) to use the CryEngine game development platform exclusively and to promote that platform within the video game, (ii) to collaborate with Crytek on CryEngine development, and (iii) to take a number of steps to ensure that Crytek’s intellectual property was protected.”
It goes on to state that CIG used CryEngine outside of their agreed upon limits, which was a single game. The second game in question is Squadron 42 which hasn’t used CryEngine for quite some time according to official statements.
“Section 2.1.2 of the GLA contained a promise by Defendants to use CryEngine for the development of only one video game…”
The complaint also alleges that CIG breached a confidentiality agreement via showing off proprietary CryEngine 3 code in their YouTube series “Bugsmashers” among other places. It also states that Crytek’s trademarks and Copyright Notices were removed from the Star Citizen game without permission from Crytek. However, CIG publically stated in late 2016 that they were transitioning away from CryEngine 3 and over to Amazon’s CryEngine-based Lumberyard engine.
Crytek is demanding compensation for direct damages as well as indirect damages. They’re also seeking an injuction that would permit CIG and RSI from “continuing to possess or use the Copyrighted Work.” What exactly that means for the development of Star Citizen is up for debate.
“c. awarding actual damages and disgorgement of Defendants’ profits in an amount to be determined at trial, together with interest, attorneys’ fees, and costs of suit as provided by law and as set forth in the contracts at issue;”
CIG responded to Polygon with the following statement:
“We are aware of the Crytek complaint having been filed in the US District Court,” the spokesperson said. “CIG hasn’t used the CryEngine for quite some time since we switched to Amazon’s Lumberyard. This is a meritless lawsuit that we will defend vigorously against, including recovering from Crytek any costs incurred in this matter.”
Then, shortly after Crytek responded to Polygon with this:
“Crytek is a technology company and intellectual property is its greatest asset,” they said. “It is unfortunate that this lawsuit had to be brought, but Crytek has been left with no option but to protect its intellectual property in court.”
It sounds like we have a heated legal battle in the midst at the very least. Both sides are extremely invested in their properties and neither seems to be backing down.