Thief – Review

Updated: November 3rd, 2018Author: BrantonCategory: ReviewsLeave a Comment

The developers of Thief have tried to recreate the classic, but instead created Dishonored 2 without swordplay.

That’s not to say Thief isn’t a decently put-together game with stunning visuals, because it definitely has nice visuals, it’s just not as original as one might have anticipated.

Thief is set in a sort of medieval very similar to Dishonored. The movement and little combat is also very reminiscent of Dishonored. As well as the art, and any other crucial point.

You start out on your way to another “routine” job, where you’re introduced to the main character and a supporting protagonist or 2. The voice-overs are done relatively well, and definitely add to the game. That being said, the music can sometimes prove to be invasive if not completely intrusive.

From there the story line quickly spirals downwards into chaos like any good game will. Not too long after, it’s you against the world… A world infected with a virus.. Much like Dishonored…

The tools you can acquire are relatively interesting in themselves, and are for the most part, rather versatile. You can use a “choke arrow” to douse a flame for instance, if you were to run out of “water arrows”. Certain paths and collectables require certain tools, like wrench or a wire-cutter, which you will have to purchase from one of the various vendors hidden throughout the world.

The game is predominately played in the first person, but there are points where you are faced with the choice to climb a pipe or a lattice to a better vantage point, or a hidden stash, this is when you get to experience third person and see Garret “in action” outside of a cutscene.

The climbing feels much like Assassins Creed, but usually only lasts for a minute or 2 at most, and your path is pretty much predetermined.

The harder difficulties of Thief definitely add an extra sense of challenge to the normal game mode, enemies become much more “realistic” the higher your difficulty setting. Instances where you could hide in the shadows 10 ft away from a guard, all of a sudden wont work, the game becomes more of “if i can see him, he can see me” and less sitting in the shadow watching guards walk into walls over and over while searching for you.

The game in itself feels rather short, with only 8 main chapters, but is definitely set up to entice the player into multiple play-throughs to grind out all of the achievements.

All-in-all, Thief is a “good enough” game, and definitely worth a play-through, it’s detailed graphics and gripping audio will keep you interested until the final cutscene(if nothing else) which will also leave you with numerous unanswered questions, for now.

Recommended System Specs:

  • OS: Windows 7, Windows 8
  • Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD R9 series or better / Nvdia GTX 660 series or better
  • DirectX: Version 11
  • Hard Drive: 20 GB available space

About the Author

Branton

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Hey there! I'm Branton, the founder and lead editor here at PC Game Haven. Since our launch in 2015, we've helped thousands upon thousands of gamers build their dream desktops, find the perfect peripherals, and more. Thanks for stopping by!

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