After sinking nearly 90 hours into Kingdom Come: Deliverance and finally reaching the end and completing the majority of the side quests, I was left with more questions than answers. The ending felt more like something you could expect from 2-part episode of your favorite TV show instead of the end of a video game.
However, it was planned this way all along. Or, at least for the past year or so.
In a thread on Reddit from last year, the official US community manager for Warhorse Studios (Rick5292) replied to an inquiry about the original act-based setup for KC:D. Originally, it was planned to have 3 separate acts that ultimately tell Henry’s story; but that idea was axed after Warhorse Studios realized that what they were building was going to be much larger than just Act 1, so they made Deliverance consist of both acts 1 and 2 with act 3 coming later on as a sequel.
Spoilers below!!
So, the ending in Deliverance isn’t technically the ending. In fact, it might just be the beginning considering the entire sequal will be telling the events of act 3. What will happen during act 3 is up for debate at this stage, but I’m going to assume you’ll be getting your sword back at the very least and probably running into Markvart Von Auliz. Two things that do not happen in acts 1 or 2.

Cliche plot twist, anyone?
Personally, I really disliked the ending of Deliverance. The final battle for Talmberg was way too easy and it was over before I even realized it had started; I mean, aside from the 5-6 fetch quests you’re given leading up to it. Once the battle (siege?) is over, you ride to Skalitz to pick up Lord Radzig who had been held captive in Talmberg, enjoy a nice 2-person ride on a horse (Templar style) and then the credits roll.
From there, the epilogue starts and now it’s a matter of taking a short ride with Lord Capon to the camp where you get the end-game loot north-east of Neuhof (I’m sure everyone knows of it by now) and that’s pretty much that. There’s a short cutscene after you reach the camp and then you ride off into the sunset at which point the game is over.
Don’t get me wrong, I really enjoyed Kingdom Come: Deliverance, but that ending was pretty terrible. The last couple of cutscenes end up giving you way more questions than answers and sets up what should be act 3, but it’s done in such a way that the ending of Deliverance feels like a bit of a rip-off. At the very least, it felt extremely rushed.
In any event, now I’m stoked for the sequel and I’m itching to finish Henry’s story. I just hope that happens sooner than later!
What are your thoughts on the ending of Kingdom Come: Deliverance? Do you feel it could have been done differently and made to be a little more satisfying? Let me know in the comments!Â
Yea i just finished it and Im extremely disappointed. It ruins the game for me. Companies should make a game and not a business strategy.
The ending was ok I guess. I expected more. I could tell the were leading to a sequel tho. Just takes a little common sense to see that coming. I can’t help but feel a little bit ripped off tho. Let’s just hope that they’ve learned much MUCH MUCH better programming skills ! That has always been my biggest issue with the game. Throughout most of the game I keep thinking that these guys really need to stop drinking so much while trying to make a game !
I mean, even the vanilla version of Oblivion was better ! I sincerely hope that they do much better I the future. Cuz it’s kinda nice to play a game once in a while that doesn’t have cliche zombies everywhere or everything all dark and horror. Everybody foes all that to death. I think these guys need to ask the folks that made “Uncharted 4” for help with getting the game right.
I feel trolled. The whole point of that story was to get the damn sword back and use it to kill the whoreson who murdered your mother. And at the end it’s like you know what, you got enough content, story ends here, go f*ck yourself.
9/10 game with a 1/10 ending :/
I struggled to stay awake through the horrible last third of the game. If I missed something it may have been due to passing out from boredom.
Yeah at the end of the Fellowship of the Ring they should have thrown the ring in mount Doom to say KCD ending suck is rather foolish and to see the emotion you felt just tells me that they got you invested in the story and to see the conclusion
In all fairness, LoTR is a well-established story and I don’t think anyone is surprised or let down by how the trilogy is broken up, whether you’re talking about the movies or the books. KCD, on the other hand, had arguably one of the worst endings I’ve ever experienced in a game – and there aren’t many games I haven’t played. You run through about 5 fetch quests, take part in a 5 minute battle vs around 10 enemies, then you take a 3-minute ride on a horse before watching a 10-minute cutscene where a new character is introduced, and then the credits roll.
Again, it’s not like the rest of KCD sucks, because it definitely doesn’t – that’s a huge part of why the ending felt like such a rip-off. In comparison to pretty much every other questline, especially those like Godwin’s, the final quest and ending felt extremely rushed/uninspired.
The ending left me questioning all the time I poured into the game. It also left me wanting to punch a hole in my wall xD.
I feel the EXACT same. Enjoyed the game. Disliked the ending. Far too much of a cliff-hanger. Feels rushed and too short. The fighting was too easy. The siege fighting was fun but again far too easy and presented no threat to dieing within these battles. Almost as if you couldn’t die if you tried. With such a cliff-hanger there should be more definitive answers out there on the internet about the dlc or next game.